Monday 10 January 2011

Final Development for exterior Boat


 Here are two images showing the bump map that was used as a Displacement map but that was causing huge renders and we had to make cuts to meet the deadline. So I adjusted it abit to make it suitable for bump maps.
Here is a quick render of the ship with its bump maps from the view we see it. I am really happy with it and we plan to smooth it before the big render so we don't get the hard outer edges.

 Here is a print screen of textures in maya. I am happy with the out come of the textures. I would of liked to go abit further with the concept and final details.
Here is another quick render of the textures. Also there is all the other models put in. The ropes need work and some of the shaders need editing but that will be developed while rendering.

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