Monday 10 January 2011

Development lighting and Quality control Living Quarte


These images show how we developed the shot and went through quality control on each part of our render. First two images show the change in lighting and some attempts with out using global illumination










 All the images above show the work we went through we was checking each texture and seeing its specular, Reflections and diffuse. These images show the development of the bamboo and how we changed it to get a better result. Final image shows the settings we left it with.


Here is some images showing the sword and note which I modeled and textured. Were simple models but was just getting the textures right so it looked an old rusty sword. Unlike the Admirals sword. I wanted to show contrast. The actual shot itself doesn't really show the dagger but was good practice.

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