Monday, 29 November 2010
New Animatic!
Here is the most upto date animatic!
After talking to Jared, we came away with a few choices ahead of us. We had to decide what final outcome we want, if we wanted a flyby where we show the whole ship going down as if it was a tour. Second idea for outcome was trying to keep some "beauty shots" that show off the ship, but we would focus on more narrative, try tell people what happened to the ship and why it was created. Try give the viewer something to watch and listen to, and even feel emotion for it. Not just a pretty model that shows of that we can model and render.
So obviously we chose the narrative idea, we wanted to create a story with a beginning, middle and end. So we spent a full day together brainstorming and coming up with theories of how to best tell a story. Me and Sanjay had both written down a narrative as an idea so Steph got to writing a letter that was going to be sent from the Emperor to his Admiral.
We wanted the letter to give the impression of hope and show that everything is going well! then a sudden change as we head under the deck into a world that shows that things didn't go as well as they first seemed. We show violence, famine, drugs, gambling and poverty. We do this by having these darkly lit rooms with no food where there is meant to be. Hidden gambling tables with blood on the walls and weapons thrown to the ground. Then after showing all this we explain by showing that the emperor is dead and everything starts going wrong. The ink spills destroying the map and represents a deadly storm.
What we then started to think of was how to get the shots to represent what was being said in the letter. We have many areas such as when he talks about the dagger that was a gift from the Emperor, we have the camera pan over the table showing the dagger as well as the letter, maps and scrolls. We plan to have the maps slowly bleed ink and draw the map showing that the ship is traveling and he is filling the map in as he goes. Also a comment on the flag that is referred as a source of guidance and protection on their journey, we show this later on in the animation where I had the idea of having the flag tear off as they are in an overwhelming storm and this would represent their protection is gone.
We have other things representing troubles and diminishing hope. The candles start all lit and in their prime lighting the room and this "statue" representing the Emperor and during the animation they slowly start to get blown out and the dagger hitting the map finally blows out the last candle.
For the Animatic, myself, Stephanie, Greg and Sanjay all worked together to get this concept together. we all sat around one laptop as I sat editing shots in maya then bringing them all together in aftereffects. We created shots we thought would best show the story we are trying to portray.
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